EXPERIMENTS / UNSTABLE
Glitches, tests, broken layouts, late-night visual noise, and the things that did not fit neatly anywhere else.
Things I think about graphic design that probably did not need to become full opinions, but did anyway.
FILE 02Design rules, Canva discourse, client opinions, weird industry habits, and hills I may or may not die on.
FILE 03The cleaner work. The client work. The pieces that had to behave in public.
FILE ??Private enough to be dramatic. Public enough to be suspicious.